Week 7

This week I worked on some visuals for the infographics on the “Understanding Depression” page in Adobe Illustrator.

And now I have the beginning of that infographic. I will just need to continue fleshing out the site, adding more visual assets, and then begin adding animations.

I also had a breakthrough on the game design for the “nutrition” page. I have resolved the prior issue of zombie nutrients reentering the canvas upon restart of the game, by completely rethinking how I create those objects. So now I don’t have a bunch of nutrient objects piling up before the enter the canvas and causing successive difficulty to the player on each restart. They are now being created in an array so I can keep better track of them, which also now allows me to add and subtract points to the score by checking against the arrays.

I then ran into the issue of zombie nutrients again, but was able to resolve the problem by removing any nutrients on the x axis of the canvas on game restart.

I also have added an instruction/welcome screen to the game and a gameover screen.

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